Recipe Generator
I created a Python-based web application which extracts the transcript of a specified cooking video, translates it to English if necessary, then runs it through generative AI to output a recipe.
Some of my coding and creative projects.
I created a Python-based web application which extracts the transcript of a specified cooking video, translates it to English if necessary, then runs it through generative AI to output a recipe.
In this project, I attempted to implement multi-sweep space carving outlined in “A Theory of Shape by Space-Carving.” The code base is in a public Github repo.
This project is a computer recreation of the classic card game Egyptian Ratscrew.
Over the summer of 2023, I started working on a cooking horror game of sorts. I managed to get some object modeling, basic animations, and shader testing done.
This is a Javascript iteration I made of Negative Space, an existing 2D game. There are two separate dimensions represented in black and white. The player can switch between two avatars in each dimension using the spacebar.
This is a recreation of the classic arcade game Marble Madness with a new spin.
This is a 3D VR Horror game, created by a team of five as our final project at Carnegie Mellon’s National High School Game Academy.
Inspired by the works of M.C. Escher, I designed a custom deck of cards featuring impossible geometry in all 54 cards and the tuck box.